Introduction

Nature, music, and number are all somehow intertwined ... one can be transformed into another.

Making Music with Computers, Bill Manaris and Andrew R. Brown

This book is a work in progress guide to creating generative music with JavaScript.

There already exist many ways to make generative music, but this book is about learning how to create something from scratch using JavaScript and the Web Audio API. We can fairly easily write a program to generate noise, and with a little work even something that sounds vaguely like music, but can we design systems that produce something that approaches the qualities of "real" music? Let's find out!

Principles

To help us focus, the book has a few guiding principles:

  • Fun over rigour: We'll take inspiration from science and nature, but also take some artistic license along the way.

  • Composition over sound design: The focus will be on creating musical structures, with sound generation delegated to instrument samples.

  • Systems over performance: We're aiming for music that is self evolving and requires no interaction from us or the listener (i.e. procedural music in contrast with live coding).

  • Simple building blocks: We'll build things from the ground up. As we go we'll encapsulate our learning into a set of modules we can plug together to make more sophisticated music.

Structure

Primers

To help us get started, the book begins with short primers on each of its three subjects:

  • Generative: Here we define what we mean by "generative", and cover how generative processes can be applied to creating art and music

  • Music: Here we explain the building blocks of music: melody, harmony and rhythm.

  • JavaScript: Here we cover modern JavaScript, and introduce the Web Audio API.

Music

Next, we move on to programming the basic building blocks of music:

  • Notes
  • Scales
  • Timing
  • Sequencing

Generative

Finally, we go on to develop systems that create music based on different generative ideas:

  • TODO: List chapters

Code Examples

All the code examples in this book are runnable. You should be able to hear the results (or see them in the console) when hitting the Run bottom in the bottom-right corner of each code snippet.

To avoid repeating big chunks of code we've already seen, once a concept has been introduced, we'll import relevant functions from the Gen.js library (it's present on every page as the gen global). The actual implementation might differ from the presented examples as the library evolves, but the principles should remain similar.

## Gen.js Library

A lot of the ideas are encapsulated in the Gen.js library. If you want to skip over how things are implemented and just make music, we'll cross-reference each of the code examples with their Gen.js counterpart. The full list of available functions can be found in the API Reference.

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